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Structure to store rigid body properties. More...
#include <PxImmediateMode.h>

Public Member Functions | |
| PX_ALIGN (16, PxVec3 linearVelocity) | |
| 12 Linear velocity More... | |
Public Attributes | |
| PxReal | invMass |
| 16 Inverse mass More... | |
| PxVec3 | angularVelocity |
| 28 Angular velocity More... | |
| PxReal | maxDepenetrationVelocity |
| 32 Maximum de-penetration velocity More... | |
| PxVec3 | invInertia |
| 44 Mass-space inverse interia diagonal vector More... | |
| PxReal | maxContactImpulse |
| 48 Maximum permissable contact impulse More... | |
| PxTransform | body2World |
| 76 World space transform More... | |
| PxReal | linearDamping |
| 80 Linear damping coefficient More... | |
| PxReal | angularDamping |
| 84 Angular damping coefficient More... | |
| PxReal | maxLinearVelocitySq |
| 88 Squared maximum linear velocity More... | |
| PxReal | maxAngularVelocitySq |
| 92 Squared maximum angular velocity More... | |
| PxU32 | pad |
| 96 Padding for 16-byte alignment More... | |
Structure to store rigid body properties.
| PxRigidBodyData::PX_ALIGN | ( | 16 | , |
| PxVec3 | linearVelocity | ||
| ) |
12 Linear velocity
| PxReal PxRigidBodyData::angularDamping |
84 Angular damping coefficient
| PxVec3 PxRigidBodyData::angularVelocity |
28 Angular velocity
| PxTransform PxRigidBodyData::body2World |
76 World space transform
| PxVec3 PxRigidBodyData::invInertia |
44 Mass-space inverse interia diagonal vector
| PxReal PxRigidBodyData::invMass |
16 Inverse mass
| PxReal PxRigidBodyData::linearDamping |
80 Linear damping coefficient
| PxReal PxRigidBodyData::maxAngularVelocitySq |
92 Squared maximum angular velocity
| PxReal PxRigidBodyData::maxContactImpulse |
48 Maximum permissable contact impulse
| PxReal PxRigidBodyData::maxDepenetrationVelocity |
32 Maximum de-penetration velocity
| PxReal PxRigidBodyData::maxLinearVelocitySq |
88 Squared maximum linear velocity
| PxU32 PxRigidBodyData::pad |
96 Padding for 16-byte alignment