88 lines
4.0 KiB
C++
88 lines
4.0 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef SAMPLE_ALLOCATOR_H
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#define SAMPLE_ALLOCATOR_H
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#include "foundation/PxAllocatorCallback.h"
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#include "common/PxPhysXCommonConfig.h"
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#include "PsMutex.h"
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#include "PxTkNamespaceMangle.h"
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using namespace physx;
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class PxSampleAllocator : public PxAllocatorCallback
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{
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public:
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PxSampleAllocator();
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~PxSampleAllocator();
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virtual void* allocate(size_t size, const char* typeName, const char* filename, int line);
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void* allocate(size_t size, const char* filename, int line) { return allocate(size, NULL, filename, line); }
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virtual void deallocate(void* ptr);
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protected:
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Ps::MutexT<Ps::RawAllocator> mMutex;
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void** mMemBlockList;
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PxU32 mMemBlockListSize;
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PxU32 mFirstFree;
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PxU32 mMemBlockUsed;
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public:
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PxI32 mNbAllocatedBytes;
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PxI32 mHighWaterMark;
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PxI32 mTotalNbAllocs;
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PxI32 mNbAllocs;
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};
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void initSampleAllocator();
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void releaseSampleAllocator();
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PxSampleAllocator* getSampleAllocator();
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class SampleAllocateable
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{
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public:
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PX_FORCE_INLINE void* operator new (size_t, void* ptr) { return ptr; }
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PX_FORCE_INLINE void* operator new (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); }
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PX_FORCE_INLINE void* operator new[] (size_t size, const char* handle, const char * filename, int line) { return getSampleAllocator()->allocate(size, handle, filename, line); }
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PX_FORCE_INLINE void operator delete (void* p) { getSampleAllocator()->deallocate(p); }
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PX_FORCE_INLINE void operator delete (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); }
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PX_FORCE_INLINE void operator delete (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); }
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PX_FORCE_INLINE void operator delete[] (void* p) { getSampleAllocator()->deallocate(p); }
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PX_FORCE_INLINE void operator delete[] (void* p, PxU32, const char*, int) { getSampleAllocator()->deallocate(p); }
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PX_FORCE_INLINE void operator delete[] (void* p, const char*, const char *, int) { getSampleAllocator()->deallocate(p); }
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};
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#define SAMPLE_ALLOC(x) getSampleAllocator()->allocate(x, 0, __FILE__, __LINE__)
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#define SAMPLE_FREE(x) if(x) { getSampleAllocator()->deallocate(x); x = NULL; }
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#define SAMPLE_NEW(x) new(#x, __FILE__, __LINE__) x
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#endif
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