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PhysX4.1/physx/source/foundation/src/unix/PsUnixTime.cpp
2025-11-28 23:13:44 +05:30

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "Ps.h"
#include "PsTime.h"
#include <time.h>
#include <sys/time.h>
#if PX_APPLE_FAMILY
#include <mach/mach_time.h>
#endif
// Use real-time high-precision timer.
#if !PX_APPLE_FAMILY
#define CLOCKID CLOCK_REALTIME
#endif
namespace physx
{
namespace shdfnd
{
static const CounterFrequencyToTensOfNanos gCounterFreq = Time::getCounterFrequency();
const CounterFrequencyToTensOfNanos& Time::getBootCounterFrequency()
{
return gCounterFreq;
}
static Time::Second getTimeSeconds()
{
static struct timeval _tv;
gettimeofday(&_tv, NULL);
return double(_tv.tv_sec) + double(_tv.tv_usec) * 0.000001;
}
Time::Time()
{
mLastTime = getTimeSeconds();
}
Time::Second Time::getElapsedSeconds()
{
Time::Second curTime = getTimeSeconds();
Time::Second diff = curTime - mLastTime;
mLastTime = curTime;
return diff;
}
Time::Second Time::peekElapsedSeconds()
{
Time::Second curTime = getTimeSeconds();
Time::Second diff = curTime - mLastTime;
return diff;
}
Time::Second Time::getLastTime() const
{
return mLastTime;
}
#if PX_APPLE_FAMILY
CounterFrequencyToTensOfNanos Time::getCounterFrequency()
{
mach_timebase_info_data_t info;
mach_timebase_info(&info);
// mach_absolute_time * (info.numer/info.denom) is in units of nano seconds
return CounterFrequencyToTensOfNanos(info.numer, info.denom * 10);
}
uint64_t Time::getCurrentCounterValue()
{
return mach_absolute_time();
}
#else
CounterFrequencyToTensOfNanos Time::getCounterFrequency()
{
return CounterFrequencyToTensOfNanos(1, 10);
}
uint64_t Time::getCurrentCounterValue()
{
struct timespec mCurrTimeInt;
clock_gettime(CLOCKID, &mCurrTimeInt);
// Convert to nanos as this doesn't cause a large divide here
return (static_cast<uint64_t>(mCurrTimeInt.tv_sec) * 1000000000) + (static_cast<uint64_t>(mCurrTimeInt.tv_nsec));
}
#endif
} // namespace shdfnd
} // namespace physx