121 lines
4.5 KiB
C++
121 lines
4.5 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include "GuGeometryUnion.h"
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#include "GuConvexMesh.h"
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#include "GuTriangleMesh.h"
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#include "GuHeightField.h"
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#include "PsFoundation.h"
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using namespace physx;
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using namespace Gu;
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using namespace Cm;
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static PX_FORCE_INLINE Gu::ConvexMesh& getConvexMesh(PxConvexMesh* pxcm)
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{
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return *static_cast<Gu::ConvexMesh*>(pxcm);
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}
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static PX_FORCE_INLINE Gu::TriangleMesh& getTriangleMesh(PxTriangleMesh* pxtm)
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{
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return *static_cast<Gu::TriangleMesh*>(pxtm);
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}
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static PX_FORCE_INLINE Gu::HeightField& getHeightField(PxHeightField* pxhf)
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{
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return *static_cast<Gu::HeightField*>(pxhf);
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}
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// PT: TODO: optimize all these data copies
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void Gu::GeometryUnion::set(const PxGeometry& g)
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{
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switch(g.getType())
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{
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case PxGeometryType::eBOX:
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{
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reinterpret_cast<PxBoxGeometry&>(mGeometry) = static_cast<const PxBoxGeometry&>(g);
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}
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break;
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case PxGeometryType::eCAPSULE:
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{
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reinterpret_cast<PxCapsuleGeometry&>(mGeometry) = static_cast<const PxCapsuleGeometry&>(g);
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}
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break;
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case PxGeometryType::eSPHERE:
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{
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reinterpret_cast<PxSphereGeometry&>(mGeometry) = static_cast<const PxSphereGeometry&>(g);
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reinterpret_cast<PxCapsuleGeometry&>(mGeometry).halfHeight = 0.0f; //AM: make sphere geometry also castable as a zero height capsule.
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}
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break;
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case PxGeometryType::ePLANE:
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{
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reinterpret_cast<PxPlaneGeometry&>(mGeometry) = static_cast<const PxPlaneGeometry&>(g);
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}
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break;
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case PxGeometryType::eCONVEXMESH:
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{
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reinterpret_cast<PxConvexMeshGeometry&>(mGeometry) = static_cast<const PxConvexMeshGeometry&>(g);
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reinterpret_cast<PxConvexMeshGeometryLL&>(mGeometry).hullData = &(::getConvexMesh(get<PxConvexMeshGeometryLL>().convexMesh).getHull());
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reinterpret_cast<PxConvexMeshGeometryLL&>(mGeometry).gpuCompatible = ::getConvexMesh(get<PxConvexMeshGeometryLL>().convexMesh).isGpuCompatible();
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}
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break;
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case PxGeometryType::eTRIANGLEMESH:
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{
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reinterpret_cast<PxTriangleMeshGeometry&>(mGeometry) = static_cast<const PxTriangleMeshGeometry&>(g);
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reinterpret_cast<PxTriangleMeshGeometryLL&>(mGeometry).meshData = &(::getTriangleMesh(get<PxTriangleMeshGeometryLL>().triangleMesh));
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reinterpret_cast<PxTriangleMeshGeometryLL&>(mGeometry).materialIndices = (::getTriangleMesh(get<PxTriangleMeshGeometryLL>().triangleMesh).getMaterials());
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reinterpret_cast<PxTriangleMeshGeometryLL&>(mGeometry).materials = MaterialIndicesStruct();
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}
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break;
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case PxGeometryType::eHEIGHTFIELD:
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{
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reinterpret_cast<PxHeightFieldGeometry&>(mGeometry) = static_cast<const PxHeightFieldGeometry&>(g);
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reinterpret_cast<PxHeightFieldGeometryLL&>(mGeometry).heightFieldData = &::getHeightField(get<PxHeightFieldGeometryLL>().heightField).getData();
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reinterpret_cast<PxHeightFieldGeometryLL&>(mGeometry).materials = MaterialIndicesStruct();
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}
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break;
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case PxGeometryType::eGEOMETRY_COUNT:
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case PxGeometryType::eINVALID:
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PX_ALWAYS_ASSERT_MESSAGE("geometry type not handled");
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break;
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}
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}
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