Init
This commit is contained in:
62
Samples/AutopatcherClientGFx3.0/AutopatcherClientGFx3Impl.h
Normal file
62
Samples/AutopatcherClientGFx3.0/AutopatcherClientGFx3Impl.h
Normal file
@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Original work: Copyright (c) 2014, Oculus VR, Inc.
|
||||
* All rights reserved.
|
||||
*
|
||||
* This source code is licensed under the BSD-style license found in the
|
||||
* RakNet License.txt file in the licenses directory of this source tree. An additional grant
|
||||
* of patent rights can be found in the RakNet Patents.txt file in the same directory.
|
||||
*
|
||||
*
|
||||
* Modified work: Copyright (c) 2017, SLikeSoft UG (haftungsbeschränkt)
|
||||
*
|
||||
* This source code was modified by SLikeSoft. Modifications are licensed under the MIT-style
|
||||
* license found in the license.txt file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#include "slikenet/types.h"
|
||||
#include "FxGameDelegate.h"
|
||||
|
||||
namespace SLNet {
|
||||
|
||||
class AutopatcherClient;
|
||||
class FileListTransfer;
|
||||
class PacketizedTCP;
|
||||
|
||||
// GFxPlayerTinyD3D9.cpp has an instance of this class, and callls the corresponding 3 function
|
||||
// This keeps the patching code out of the GFx sample as much as possible
|
||||
class AutopatcherClientGFx3Impl : public FxDelegateHandler
|
||||
{
|
||||
public:
|
||||
AutopatcherClientGFx3Impl();
|
||||
~AutopatcherClientGFx3Impl();
|
||||
void Init(const char *_pathToThisExe, GPtr<FxDelegate> pDelegate, GPtr<GFxMovieView> pMovie);
|
||||
void Update(void);
|
||||
void Shutdown(void);
|
||||
|
||||
// Callback from flash
|
||||
static void PressedConnect(const FxDelegateArgs& pparams);
|
||||
static void PressedOKBtn(const FxDelegateArgs& pparams);
|
||||
static void PressedPatch(const FxDelegateArgs& pparams);
|
||||
static void OpenSite(const FxDelegateArgs& pparams);
|
||||
|
||||
// Update all callbacks from flash
|
||||
void Accept(CallbackProcessor* cbreg);
|
||||
|
||||
const char* Connect(const char *ip, unsigned short port);
|
||||
void UpdateConnectResult(bool isConnected);
|
||||
void SaveLastUpdateDate(void);
|
||||
void LoadLastUpdateDate(double *out, const char *appDir);
|
||||
void GotoMainMenu(void);
|
||||
|
||||
AutopatcherClient *autopatcherClient;
|
||||
FileListTransfer *fileListTransfer;
|
||||
PacketizedTCP *packetizedTCP;
|
||||
SystemAddress serverAddress;
|
||||
char pathToThisExe[512];
|
||||
char appDirectory[512];
|
||||
GPtr<FxDelegate> delegate;
|
||||
GPtr<GFxMovieView> movie;
|
||||
|
||||
};
|
||||
|
||||
} // namespace SLNet
|
||||
Reference in New Issue
Block a user